Corn Stock

In this farming and trading adventure, you’ll journey from town to town, each with its own unique economy and demand for crops. Start with a small plot of land, plant and harvest a variety of crops, and manage your resources wisely to maximize your profits. As you travel between towns, you’ll encounter fluctuating market prices and supply shortages. Buy low, sell high, and adapt to the changing conditions to become the ultimate farming tycoon. With dynamic day cycles, town economies that specialize in different crops, and the need to balance travel costs and crop expiration times, every decision counts. Are you ready to build a farming empire in a world where the market never sleeps?

Controls

  • Pan Camera- WASD
  • switch seeds- Scroll Wheel
  • Everything Else- Left Click :)

Tips:

  • Buying/Selling: keep an eye on your current towns economy and look at the price range of crops to properly price your produce. The amount you sell will be based on how well you price them. 
  • Crops: Each crop has its own price range, Grow time, Expiry date and harvest amount. Keep this in mind when purchasing seeds and take a look at the map to check the supply of other towns ("the  higher the supply the lower the cost"). Don't forget about your crops and make sure they don't expire!
  • Basic navigation: Click on empty tiles to place new farm land, click and hold the arrows on the sell screen to change the sell price, hover over crop icons to see their stats, Scroll the mouse wheel to switch the seed you are planting.
  • Feel Free to reset if you run out of resources

Comments

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wwwww just hit 180 000$ before the first month

at day 5 i began to write down my progress and including tax seed cost and daily income i grew to profit of 63240$/week till day 12. my tomato rate of tomato per seeding was 1.5 and as i sold them for max price i sold the total of my tomatos for almost 100,000$ but do to cost of living (taxes and travel) and seeding which was close to 30,000 of cost 

absolute W game

(+1)

Nice work BenBop! I enjoyed trying to find a gap in the market and selecting a price that would maximize my earnings! The art is also very appealing. Some minor critiques:

- I wish there was a way to click through the day expenses summary

- Some of the text is hard to read due to the LOWREZ nature... not sure how to improve that while preserving the themes

- It took me some time to understand I could only sell once per day, I think there could be a little more clarity/eventfulness to the selling UI to clarify that this is a one-time decision (button locks or something)

Overall, great work! The premise is immediately engaging and the game looks lovely

You can click to speed up the end of day expenses though I will speed it up and A text heavy game may have not been a great idea for this jam. I will work on implementing a button locking system as well!

(+1)

Fixed now, The expenses screen seemed to be slow due to lag that I couldn't reproduce now you should be able to skip it by clicking as well as made it so the sell buttons lock after selling until the next da

Thanks BenBop; both of those changes were significant quality of life improvements!